The Inko manual
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  • Home
  • Setting up
  • Getting started
  • Guides
  • References
  • Design

Getting started

  • Hello, world!
  • Hello, error handling!
  • Hello, files!
  • Hello, sockets!
  • Hello, concurrency!
  • Memory management
  • Control flow
  • Variables
  • Methods and closures
  • Types
  • Traits
  • Visibility
  • Modules and imports
  • Generics
  • Strings
  • Arrays
  • Tuples
  • Maps
  • Pattern matching
  • Destructors
  • Concurrency and recovery
  • Interacting with C
  • What's next?

What's next?

Now that you have a better understanding what Inko is all about, you should take a look at more advanced material.

The "Guides" section contains various practical guides, such as how to write unit tests or how to cross compile your code.

The "References" section contains detailed references of Inko, such as its syntax or how to structure a project.