The Inko manual
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References

  • Using the compiler
  • Syntax
  • Style guide
  • Project structure
  • Core types
  • The prelude
  • Conditional compilation
  • Compile-time variables
  • Tuning the runtime
  • Compiler optimizations
  • Contributing to Inko

The prelude

Inko automatically imports certain symbols into your modules. These symbols are part of what is called "the prelude".

The prelude includes the following types and methods:

SymbolSource module
Arraystd.array
Booleanstd.bool
ByteArraystd.bytes
Floatstd.float
Intstd.int
Mapstd.map
Nilstd.nil
Optionstd.option
Resultstd.result
Stringstd.string
panicstd.process